Phoenix Wright: Justice for All

By David Rasmussen, 31st Dec 10
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Originally released on the DS, the Phoenix Wright series (and later the spin off Apollo Justice and the tie in game featuring Phoenix Wright rival slash childhood friend Miles Edgeworth (and I even got the second volume of the Phoenix Wright manga featuring him, but review coming later on once I start doing manga reviews again on a regular basis)) is one of my favorite series. I am abit of a sucker for the point and click genre, or in the DS case the point and tap genre (tap as in what you do with the stylus on the DS screen) or in this case the wiipoint and click (since your doing it with the wiimote instead of a mouse).

This is the second game of the trilogy of Phoenix Wright, Justice For All, let me get you caught up to date on where we are as of this game.

In the first game you met young up and coming defense attorney Phoenix Wright, his boss the soon to be deceased hot delicious lawyer Mia (who keeps returning over and over again in spirit form possessing the body of her sister Maya) . After the first case to get your feet wet you must solve the case of Mia's death (and get her sister out of trouble as she is charged with her death), then your off to the studio
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home of one Steel Samurai (the popular Tokusatsu show of the world) where you, Maya (your new partner) and Mia (it seems Mia/Maya's family are part of a long line of female supernatural spiritualists who can communicate with the dead, both Mia, Maya and Pearls who you'll see for the first time in this game are part of that lineage) tackle the case and it's most vexing twists. After that you end up defending Edgeworth himself as he stands on trial fighting for his life, followed by a bonus chapter where you help a troubled female future forensic detective (who will return as a part of the cast of Apollo Justice and unveil a few of the game techniques seen in Justice for the first time here in this game) and yet another most vexing case which is hardcore hard.

In this game, after am introductory story where an amnesiac Wright must defend a troubled police woman charged with murdering her police boyfriend, you once again must come to Maya's defense (this time against murder charges stemming from the death of a channeling client with a long and dirty history of his own) which involves medical malpractice, death and non death and revenge. This chapter is unique because not only does the 70's hairstyle girl from the first game (who investigated during the Edgeworth Trial rumors of a
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lake monster) make her return, this game features the first appearance of lovable Pearls (the young medium who joins the cast as the third member of Team Wright).

Ah, this game is unique in that in features a new game mechanic (premiered in this case, the Psychic Locks), and expands on the gameplay seen in the first one.

After that while taking Pearls to the circus for her first trip Wright, Maya and Pearls are caught up in a murder mystery under the big top which is quite the mind bender. Then the final case which I admit I kinda forgot (but it'll be a surprise when you finally play it).

I love the Ace Attorney games. The mix of point and click, investigation and ultimately crime solving is sweet though even I admit that it's way hard to solve the cases at times and they have most vexed my mind in terms of solving them (even the first case gave my brain a workout).... And yes, I do admit I had to cheat a few times to progress but that doesn't mean I hate this game, it just means that this game isn't for the casual gamer... it will really give your brain a workout and really give you something to... and yes, that goes to replay value too because I played this first on the DS, came back
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to it here and while the game is a 100% port of the DS I do have to admit that I have... forgotten how I solved it the first time, and need to be reminded what I did to get through the cases. They're that detailed.

So if you were looking for a new coat of innovative, I.e. voice acting or new cases or additional content or whatever) then this is probably going to disappoint you as this, like a majority of games here, are ports. Heck, they should have placed this with the retro games in the classic collection and made it a DS port because while they changed the game to make it compatible with the wiimote not much else was changed about the game itself, so it's more of a port than anything else... otherwise for a solid game it keeps a solid score and gets a nice 4 out of 5 (silver recommendation) out of me... of course, mind you, if you were not a fan of the DS version then the Wii version won't win you over since it's just the same game. The game mechanics may have changed but the game? It's still the same as before. No changes. OK. I am planning on jumping back to the first game in the near future, so review coming soon (stay tuned).
By David Rasmussen, 31st Dec 10

Phoenix Wright, Ace Attorney: Justice for All

Phoenix Wright, Ace Attorney: Justice for All game review

Format
Nintendo Wii

Publisher
Capcom

Developer
Capcom

Country of origin
Japan

Year of production
2010

Genre
Text adventure

Phoenix Wright, Ace Attorney: Justice for All Reviews

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