Power Rangers: Lightspeed Rescue
According to Wikipedia it was the first incarnation of Power Rangers to have the Rangers' identities as public knowledge from the get go, instead of keeping them secret which is actually a pretty nifty gimmick in my opinion. Also it was the first series where everything from powers to the Zords and weapons were of human make and origin (again rather nice since it's nice to not always have to rely on interdimensional entities or aliens for our Sentai gear). Also the series had a character original to the adaptation in the Titanium Ranger, who didn't have a character counterpart in Go Go Five.... but wait, before I fall in love with this adaptation I should remember that I'm reviewing the evil video game counterpart, not the TV Series. So, with that little bit of warm up out of the way, let's review Power Rangers : Lightspeed Rescue for the Nintendo 64.
First off the game is base minimum content. Storymode featuring three "episodes" in which the Rangers must stop the scheming of Diabolico, the villain from the first half of the Lightspeed Rescue series. Obviously that means this game is from the first half ot the TV Series. In the three episodes you must protect the city
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Spread into sections you find yourself doing things like... Playing a top down button masher where you must complete a set goal to finish the level. This usually requires you to save x amount of people in danger, and find x amount of people or a final character like the Titanium Ranger. Either that or you have to reach a goal travelling from point eh to point B to finish the level while fighting cloned enemies and neutralizing their rather skimpily generated enemy generators in the form of whirling graphics rings.
Then you must drive sideways through the city either putting out fires, saving people stuck on the side of the road, clean up green goop off the road, or eliminating x amount of enemy vehicles in yoru path. This is simple enough if not for the fact that the road is littered with non combatant vehicles and the slightest touch of your vehicle sends said innocent cars flying towards the backdrop buildings and then careening towards the screen where they vanish. Wow. You're kidding me aren't you. So apparently
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Another driving mode is a 3D driving area where you must locate targets along a small patch of city streets (be it boxes or people or whatever) and use your Ranger ship's light teleporter to pick the items up (all the while avoiding attacks from roving enemy ships while trying to properly pilot your ship in the 3D environ, which is easier said than done).
Finally you go into a 3D battle mode and fight an enemy with your giant Megazord. This game mechanic also has it's own mode where one to two players (I'm guessing here but it seems likely) can fight it out using any one of a dozen or so choices including friendly Zords and enemy boss creatures. This is stupid, as it basically boils down to button mashing and timing between defense and offense to win each battle, not much skill required to make it happen.
In fact the whole game can be churned right down to simple button mashing and hand eye coordination. Sure, this is a game for kids to be certain but at the very least it could have stood to not be so damn retarded. Also the graphics are terrible, I mean flash game 5th party independent game maker terrible... but wait, that'd be an insult to flash game makers who can crank out way better product than this snoozer. I know it's the N64 and they're only just getting the hang of 3D gaming as of this point but still I've seen better releases from the N64 so I know it is capable of far better results when the game makers put some real effort into the finished product.
So what else is there to say about this game? Lacking game play that is just too boring for words. An unchallenging storymode that can be beaten in only a few hours. A lack of content or extras and a second game mode (the arena) which really is just a poor attempt to add content to an already failed game. I heard the other versions of this game differ each according to the console or handheld it came out on, but I really don't feel like hunting down every version of this game just to see if I can find that magic bullet version which is actually fun. I'm just going to say that the other versions (the PS1 version most likely) might be better than this, but we're only talking the N64 version and this one really blew chunks overall. So, in the spirit of this game’s total suckitude I award it 1 failed rescue out of 5.
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